AI Insights · Timothy · January 2024
Top 5 Business Games in Belgium Q4 2023: Performance Overview
Discover the performance trends of the top 5 business games in Belgium for Q4 2023, including downloads, revenue, and active user data.
In Q4 2023, Belgium saw notable activity in the business games category. Here’s a detailed look at the performance of the top 5 business games on a unified platform, based on data from Sensor Tower.
Idle Lumber Empire - Wood Game exhibited a varied performance in revenue, downloads, and active users. Weekly revenue peaked at approximately $8.7K at the end of October, with a notable rise to $8.4K during the last week of December. Downloads reached a high of 5.7K in the week of October 30, followed by a general decline, ending the quarter at around 2.8K. Weekly active users showed a peak of 10.9K in late October, with a gradual decrease to about 6K by the end of December.
My Perfect Hotel saw consistent engagement throughout the quarter. Revenue started at $697 and peaked at $1.2K in the final week of December. Downloads were highest at 22.9K in late October, with a significant surge to 18.5K in the last week of December after a mid-quarter dip. Weekly active users reached a peak of 51.8K at the end of October, with a notable increase to 41.4K in the last week of December.
Idle Office Tycoon-Money game had a fluctuating quarter. Revenue saw a high of $1.2K at the beginning of the quarter, with a low of $470 at the end of November and a minor recovery to $829 in the last week of December. Downloads peaked at 3.2K in mid-December, with a notable increase to 3.1K in the last week of December. Weekly active users fluctuated, peaking at 7.4K at the end of September and closing the quarter at 7.4K.
Grand Hotel Mania: Management saw moderate activity. Revenue increased from $426 at the start of the quarter to a peak of $820 in the last week of December. Downloads remained relatively stable, peaking at 419 in mid-November and ending the quarter at 253. Active users reached a high of 3.2K in mid-November, maintaining around 2.6K towards the end of December.
Idle Bank Tycoon: Money Game also showed fluctuating trends. Revenue began at $773 and saw a gradual decline to $407 by the end of December. Downloads peaked at 2.8K in early October, ending the quarter at 779. Weekly active users started at 6.2K, peaked at 7.1K in mid-October, and ended the quarter at 4.7K.
For more detailed insights and data, visit Sensor Tower.